This instructables will show you how to make an alarm system that will beep a buzzer if you leave the fridge door opened for a long time to remind to you to close the door. All new fridges on the market have this option built in, but some may want to upgrade their old fridges.
This video shows the system in action:
- The Fridge Door Detector Alarm is easy to make - uses only 8components including the batteries!
- Easy to set to your preferences for the time that the door is left opened - fully customizable!
- Cheap - less than 5kg potatos.
- Easy to install - installation means sticking a small box inside your fridge using sticky tape!
- Easy to maintain - change batteries just every four-five months!
- Encourages thinking and logic problem solving for the young electricians that will try to make it!
- Finally - saves electricity costs if you forget the door opened for a long time.
- 1st Oct 2012 - Added several schematics in steps 4 and 5.
- 4th Oct 2012 - Visually changed the code appearance in step 3.
- 7th Oct 2012 - Instructions made more clear in step 3.
- NEW: 8th Oct 2012 - Major changes in the ATtiny85 code: better power mode - enabled power save mode to reduce consumption. New code in step 3.
- NEW: 9th Oct 2012 - Added description for how to set the circuit sensitivity up. See step 7.
Step 1: The Idea
I use an ATtiny85 microcontroller which is easy to program with an Arduino if you have one ;) Than you can write the code that will suit your needs perfectly - for example one may want to hear the buzzer 2- seconds after opening the door ... or maybe 45 or 2 minutes - you decide!
Using a microcontroler minimises the use of external elements which saves you time and cost!
- ATtiny85 microcontroller
- Arduino Uno
- Prototyping board + wires
- Plastic box
- 180 kOhms resistor
- 0-100 kOhms variable resistor
- LDR - light dependent resistor
- Empty PCB to solder the schematic
- Board holder for the ATtiny
- Soldering iron
- Double sided sticky tape
- Cable cutters and knife
Step 2: ATtiny85 Programming Hardware Connections
ATtiny pin <> Arduino Uno pin
1 <> 10
5 <> 11
6 <> 12
7 <> 13
4 <> GND
8 <> 5V
Step 3: Programming Software Development
Steps to connect ATtiny85 to Arduino Uno for programming:
- Download this file: https://github.com/damellis/attiny/zipball/Arduino1
- Unzip and put the "attiny" folder in the "hardware" folder where tha Arduino is installed on your PC. The path looks like this: Documents > Arduino > hardware > attiny> (Other downloaded files... etc)
- Start the Arduino Application and open the ArduinoISP from the FIle>Examples menu
- Upload the sketch to the Arduino Uno.
- Now change the following settings:
- Check the ATtiny85 (8 Mhz) checkbox in the Tools > Board menu.
- Check the: "Arduino as ISP" in the Tools > Programmer menu.
The first works on Arduino Uno only and this is because I made the experimental circuit on the Arduino firstly. See the pictures for the camponent arangement that I made. You have a choice of lots of pins for the inputs and outputs, so it depends on you how you name them in the coding. I used pin A0 for the analogue input from the LDR and then I have pins 2, 3 and 4 for the rest of the circuit.
YOU can skip connecting all components to the Arduino if you prefer. There is no need to do it, you can go straight on the ATtiny programming.
Basic software understanding - READ THIS TO SEE HOW THE SOFTWARE WORKS
The basic program concept is that every second there is a pin that powers the LDR and some current flows through it and the variable resistor. Then the middle point between the LDR and the variable resistor is measured from the microcontroller and the measurement (voltage between 0 and 5 volts) is compared to a set value (2.5 volts in my case) and a logic decision is made.
In one case nothing happens and the measurement continues on and on.
In the other case an LED lights up to show that the door has been opened. At the same time a timer starts counting seconds and if it reaches the set number of seconds (i.e. 10 seconds), then a beep sounds until the door is closed. While seconds are counted down and the beeps sound, measurements are also taken to see what is the situation with the door. We will be using an Arduinho Uno to program the ATtiny85.
For the Attiny Version 02:
For the ATtiny Version 03:
Changes to v02 - basically sleep mode is enabled. The ATtiny sleeps on every cycle for the duration of 4 seconds. While sleeping power consumption is very small - in the order of 7uA.
For the Arduino Version 01:
Step 4: Arduino Fridge Door Detector Alarm
Pin A0 is the analogue input pin.
Digital pins: 2 is the power pin: each time a measurement of the light is taken, the red LED lights up (this is only for debugging); 3 is just another pin that does the same as pin 2; 4 - there is the buzzer alarm output; 5 - the yellow LED lights up when the fridge door is opened.
I did both the Arduino and ATtiny circuits on the same breadbord. Both are separate from each other, I only took power supplies from the Arduino for the ATtiny.
Step 5: ATtiny85 Fridge Door Detector Alarm
Pin 2 - Middle point between the LDR and the 0-100kOhms variable resistor
Pin 3 - Positive terminal for the buzzer
Pin 4 - Ground, also negative terminal for the buzzer
Pin 6 - 0-100kOhms variable resistor
Pin 7 - LED and a current limiting resistor - I used a 100kOhms to limit the power consumption and still be able to see the LED light up
Pin 8 - Power 2 to 5 V DC
Now test test test!
Step 6: Setting the Alarm Time
The only thing that you would like to change in the code is the time that is needed befor the buzzer starts making beep sounds after you open the fridge door.
On line 16 in the code, there is a variable called time_door_open.
It determines this time after you open the door and until you hear the beep sound. It depends on the clock frequency how many seconds the delay will be. I wrote 1000, which on the Arduino Uno would mean 1000 milliseconds = 1 second. But on the ATtiny this is about 9-10 seconds.
Set this variable to the suitable time that you want the delay to be!
int time_door_open = (3)*1000 will make the delay 25 seconds.
Step 7: Setting the Light Detection Sensitivity
- Analogue - using the potentiometer on the board
- Digitally - by changing the trig value in the code
Make trig higher (closer to 5.00) to set the sensitivity higher i.e. when you want the sensor to trigger the output if a very little amount of light is present.
Make trig lower (closer to 0.00) to set the sensitivity lower i.e. when you want the sensor to trigger the output if quite a lot of light is present.
Step 8: FInal Circuit Diagram
Here is the final diagram for the ATtiny connections. You can change the order of all pins with the software for the optimum components arangement when you start soldering. I would not reccomend you to change the place of pin 2 - the analogue input .... just because I tried with all other pins and only this one works as an analogue input!
Step 9: Soldering Time!!!
I'm not showing the soldering process itself, there is the final result!
It is best to solder a holder for the microcontroller, just in case that you want to reprogram it. You'll be able to unplug it, not desolder.
Step 10: Power and Test
Test the soldered circuit!
I use three batteries AA type. Their overal voltage is 4.5 V which is just perfect for the ATtiny.
Measuring the consumption gives 1mA current up to 2mA with the buzzer sounding. If you use a 3200mAh batteries, this means you will have to change them at intervals = 3200/1.5 [overal consumption] = 2133 hours = 3 months. Not bad!
Step 11: Fit It All in a Box
Drill holes for the switch, LED, LDR and the buzzer sound.
Make it all fit in one box.
I had to cut off the mounting brackets on the sides of the buzzer to make it fit in.
Step 12: Final Touches
Finally attach the switch that connects the battery pack to the 8th pin of the ATtiny and the buzzer. At this stage your circuit should be operating completely and without any problems.
Step 13: Tape It to the Fridge
Finally use some double-sided adhesive tape to mount the alarm system in the fridge!
Flip the switch and it is done.
Bastelkönig made it!